A downloadable game for Windows

Play as a mouse and sail around a pond. Fish will appear as small shadows in the water, cast your rod and try to catch some fish. Any fish you keep are saved!

There are 14 fish with varying degrees of rarity and difficulty. Catch them all!

Controls:

  • [W A S D] - Movement
  • [Left Mouse Button] - Cast hook / Set hook / Reel in fish
  • [ESC] - Menu with fish inventory

Source on Github

StatusPrototype
PlatformsWindows
Rating
Rated 5.0 out of 5 stars
(5 total ratings)
AuthorCowThing
Made withGodot
Tagsboat, Fishing, Low-poly

Download

Download
MouseBoatGame.zip 20 MB

Comments

Log in with itch.io to leave a comment.

Amazing game - love it
Also thank you for game source!
i start learn godot as alternative "light" engine for small games
and this MouseBoat game is great example for me

PS. And i want to add "right mouse button" for camera control (like mmo) instead of fixed "to boat" camera style
..And maybe i will add some kind of "force of throwing a float" visual ui bar
Dont know why, but i feel - mouse animations is not enough for me to understand how far will "float" land in water (which feels not very comfortable.. i want little more control over this)

i finally add Horizontal Camera Mouse Control ha ha
feels good

It's strange, as soon as I launch it it says "Godot Engine Editor has stopped working"
I'm using a COmpaq Presario CQ56 with Windows 7

(+2)

I loved it. It's so simple yet inspiring. Motivates me to make my own 3D games with Godot.

Nice job!

(1 edit)

made with GODOT ! great. I have it running in WINE. But it would be nice for a native Linux version.

do you have a tutorial for this or could you share your program, i would like to start on GODOT (one of the few people i guess ) and need some starting inspiration.

Thanks.

I don't have any tutorials, but I do release the source for my games! You can view the source for this game here. My other games include the source in their downloads, if you want to check those out.

(1 edit)

wow thats generous thanks. I haven't even started on GDscript yet! but sometimes taking apart things is the best way to learn. Is there a way to load the whole project at once into GODOT?

thanks for your time.

You can download the whole project, put it in a folder, and then when you launch Godot press the button "Import", you can then browse to the project's folder and open it.

Thankyou CowThing!

Great job! Really comfy game.